Comic BookStory Summary |
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Instruction Manual |
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Cartridge Label Scan |
Rom Image |
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The Solution |
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Rooms |
Skill Tests |
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Objects |
Clues |
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ROOM |
OBJECTS - (hidden unless pass test) |
I |
(Shield), Shoes of Stealth |
I I |
(Amulet), Royal Seal, (Sceptre) |
I I I |
(King's Ring), Money Purse, Peasant's Ring |
I V |
Medallion, (Throne), (Warrior's Sword) |
V |
Chalice, (Crown), Talisman of Passage |
V I |
(Key), Lamp |
0 |
[ none ] |
Sea of Sharks: stay in paths of slower sharks as much as possible.
OBJECT |
ICON |
ALLOWS PASSAGE BETWEEN |
Crown |
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All rooms |
Medallion |
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II & III, V & VI ; (Ice Floes skipped) |
Money Purse |
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III & IV (Sharks skipped), V & VI (Ice Floes) |
Royal Seal |
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I & II , IV & V ; (School of Octopi skipped) |
In the poem on page 2, "powers of prime" is dilineated. The panel number of a proper word clue is the product of two different prime numbers, and the incorrect numbers are powers of 2.
ROOM |
CLUE |
PAGE |
WORD |
OBJECTS (any 4 out of 7) |
I |
26 |
Chalice, Crown, King's Ring, Medallion,
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I I |
93 |
Crown, Key, King's Ring, Lamp, |
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I I I |
85 |
Amulet, Crown, Lamp, Medallion, |
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I V |
77 |
Amulet, Crown, Medallion, Scepter, |
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V |
16 |
Amulet, Chalice, Key, Peasant's Ring, |
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V I |
64 |
Key, King's Ring, Lamp, Peasant's Ring, |
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0 |
32 |
cold * |
Amulet, Chalice, Key, Royal Seal, |
HTML version by Lafe Travis
Thanks to Atari for creating the Swordquest games.
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This page was modified on December 27, 2000.