Comic Book

Story Summary

Swordquest Fireworld Title Screen

Instruction Manual

Contest Entry

Cartridge Label Scan

Rom Image

The Solution

Rooms

Objects

Clues

Ratings


Written by Russ Perry Jr.

Originally Published in the 2600 Connection Magazine Issue #5 Summer 1991

View the FireWorld Comic Book (scanned in by Walton C. Gibson)

In the Fireworld Comic book, Konjuro relates to King Tyrannus how the twins' adoptive parents were also killed, and how they became the fugitive thieves they were when we first met them.

Tyrannus, through a spell, offers the twins part of his rule, but they refuse and gently fall to Fireworld.

The Twins split up in search of water. With the Talisman, Torr summons Mentorr, who reveals the Chalice of Light and says it will quench his thirst and more. He then disappears.

Both Tarra and Torr discover armor and weapons, as well as creatures intent on doing them harm. They are eventually reuinited and pass through a gateway of flame to find a chalice. Startled by a voice behind them, Torr drops the chalice, which shatters. They turn to see Herminus drinking from the true Chalice. He hands it over to them, stating that he no longer needs it, and an image of the crown can be seen at the bottom. After Hermanus's departure, the twins quench their thirst and the Chalice begins to grow. They mysteriously find themselves inside the Chalice, which is the gateway to Waterworld. Konjuro still watches.

THE SOLUTION TO SWORDQUEST: FIREWORLD

FIREWORLD ROOMS

ROOM

SKILL & ACTION SEQUENCE

OBJECTS IN ROOM

A

Tan Goblins

--

B

Lime Snakes

- -

C

Dark Blue Knives

Shield, Amulet

D

Light Blue Flamedragons

Shoes of Stealth, Cloak of Invisibility

E (without Chalice)

E (with Chalice)

Olive Firebirds

Rope, Chalice, Leather Armor, Dagger

F

Pink Goblins

Talisman of Passage, Oil Lamp

G

Dark Blue Snakes

Water, Ring

H (without Chalice)

H (with Chalice)

Salmon Knives

Short Sword, Warrior's Sword

I (without Chalice)

I (with Chalice)

Green Flamedragons

Food, Grappling Hook

J

Blue Salamanders

- -

MAP OF FIREWORLD

 

OBJECTS OF FIREWORLD

OBJECT

ICON

PROPERTY

Amulet

Makes Goblins easier

Chalice

Opens up hidden doors

Cloak of Invisibility

Makes Firebirds easier

Dagger

Makes Flamedragons easier

Leather Armor

Makes Salamanders easier

Shoes of Stealth

Makes Knives easier

 

FIREWORLD CLUES


CLUE *

ROOM * *

ITEMS * *

00

A - (Tan Goblins)
J - (Blue Salamanders)

Chalice
Food, Oil Lamp, Ring, Shoes of Stealth

01

B - (Lime Snakes)
I - (Green Flamedragons)

Rope
Cloak of Invisibility, Grappling Hook, Talisman, Water

02

C - (Dark Blue Knives)
H - (Salmon Knives)

Amulet
Chalice, Grappling Hook, Leather Armor, Talisman

03

D - (Light Blue Flamedragons)
G - (Dark Blue Snakes)

Cloak of Invisibility
Oil Lamp, Ring, Shield, Short Sword

04

E - (Olive Firebirds)
F - (Pink Goblins)

Shield
Food, Oil Lamp, Ring, Rope

05

D - (Light Blue Flamedragons)
E - (Olive Firebirds)

Cloak of Invisibility
Amulet, Leather Armor, Talisman, Warrior's Sword

06

J - (Blue Salamanders)
D - (Light Blue Flamedragons)

Food
Dagger, Oil Lamp, Shield, Short Sword

07

B - (Lime Snakes)
C - (Dark Blue Knives)

Grappling Hook
Dagger, Food, Oil Lamp, Rope

08

I - (Green Flamedragons)
J - (Blue Salamanders)

Water
Dagger, Leather Armor, Oil Lamp, Talisman

09

B - (Lime Snakes)
A - (Tan Goblins)

Warrior's Sword
Amulet, Chalice, Leather Armor, Talisman

* How these clues relate to the comic book is unknown.

* * Have to place the single object first

The poem on page 2 in the comic book has the phrase "add to seven" in larger type. This indicates that the page number of proper word clues must have digits that equal 7 when added together.

FIREWORLD CLUES AND WORDS

CLUE

WORD

6-1

force

7-2

power

13-4

the

16-1

leads

25-1

to

27-1

find

33-4

cup

34-7

chalice

43-4

abound

48-3

released (misspelled)

The correct phrase is "Leads To Chalice Power Abounds."

# of Correct Word Clues

Title Bestowed by Atari

One or Two

Valiant Stripling

Three or Four

Master Pathfinder

Five

Knight of Chalice

Solution Written by Russ Perry Jr.

Originally Published in the 2600 Connection Magazine Issue #5 Summer 1991 by Timothy Duarte

HTML version by Lafe Travis

Thanks to Atari for creating the Swordquest Games


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This page was modified on October 14, 2001.