If you try to play Space Ace and the movies will not play for you, you may have problems with some of the drivers in your computer. You can test movie playback by using the Media Player (Start>Programs>Accessories>Multimedia) and playing one of the AVI movies on the Dragon's Lair CD. If this doesn't work, you can try downloading the latest version of DirectX from the Microsoft web site.
If the game is playing by itself with no keyboard input, you may be running on a machine that is too slow (for example, a 486) in which case you will notice a very low frame rate, or you may be running on Windows NT (which is not supported).
When playing Space Ace, remember that you control Ace's reactions to the events that unfold throughout the game. You don't directly control Ace's movement but rather you must make the correct moves at the appropriate time for Ace to survive the scene. This means, for example, that just by pressing "Left" doesn't mean Ace will move left.
When the game begins, Ace is not energized so he is his weak alter-ego Dexter. Borf will shoot at Dexter and Dexter will automatically jump off the rocks to the left. You must move Right to jump back behind the rocks and avoid being hit. Dex will once again jump to the left and you must once again press Right to jump behind the rocks. If you continually get hit with the laser gun, you are not making the correct move, or you are not making the move at the correct time. Try pressing Right repeatedly when the game begins. At first you will hear "Bad Move Beeps" (low pitch) until it becomes the correct time for the Right move to be made, at which time you'll hear a "Good Move Beep" (high pitch) meaning the correct move has been made and it is accepted. You should get past the first laser blast. Continue pressing Right and you should get by the next move. You will now be on a ledge and must move Left twice to avoid being blasted by the flying robots.
Whenever you press a key there are two possible sounds you will hear from the computer: a low pitch beep means that you haven't made the correct move or that your timing is off; a high pitch beep means you have made the correct move and it has been accepted.
If you find that you are continually dying at a certain point in the game then you know that you must make a move just before this point. You can try all of the five combinations (Up, Down, Left, Right, Sword) and one of them will work. Sometimes the timing is tricky with several moves close together but if you watch the video closely and listen for "Good Beeps" then you notice when you've passed one move and need to make the next move.
The Correct Moves
The following are the correct moves for Space Ace. We suggest you only read further is you're completely stuck on a move. Note that many scenes can be played in "normal" and "reversed" (left to right). If you're playing a reversed scene then all the Left and Right moves below should be reversed. There are many ways to get through a scene however only one direct route as Ace is listed below.
F=Fire (space bar)
KIM IS KIDNAPPED
THE BLACK SPHERES
DODGING THE BEAMS
THE DOGS AND ROBOTS
THE JUNK PLANET
THE DOG FIGHT
THE CHECKERED TUNNEL
THE YELLOW PLANET
THE DARK SIDE
THE MOTORCYCLE CHASE
THE ROLLER SKATES AND GIANTS EELS
THE FINAL CONFRONTATION